Category: News
Posted by: PaoloMonkey
MIRRORMOON was created, under the “Team Focaccia” label, by the two guys from Santa Ragione and me during the 2012 Global Game Jam.
It's an adventure-puzzle-exploration game, set on a mysterious red planet.

Dowload it here: WIN - MAC - MIRROR WIN - MIRROR MAC
Linux users: the game is made in Unity so there is no Linux version, but someone reported he was able to play the game on Wine.
Follow @PaoloMonkey and @SantaRagione to be informed about game updates and other indie game goodies.
It's an adventure-puzzle-exploration game, set on a mysterious red planet.

Dowload it here: WIN - MAC - MIRROR WIN - MIRROR MAC
Linux users: the game is made in Unity so there is no Linux version, but someone reported he was able to play the game on Wine.
Follow @PaoloMonkey and @SantaRagione to be informed about game updates and other indie game goodies.
Category: News
Posted by: PaoloMonkey
Hi guys, here's one of the many projects we are working on.
A group made by Vincenzo Lettera with a bunch of Italian indie developers (Ciro Continisio, Federico Fase, Marco Di Timoteo, Santa Ragione), me included, is trying to build a Winnitron in Italy!
The Winnitron is an arcade cabinet, playable by anyone, which runs a number of fantastic exclusive independent games from all over the world. The first one came from a idea of a group of Canadian developers known as BitCollective, and there are only a few in the entire world.
So we started a crowdfunding campaign on IndieGoGo to have the minimum amount of money to build it and to transport it around Italy to the various game development related events.
Here's the link to IndieGogo.
If you donate you will receive awesome perks, such as an exclusive NaaC wallpaper or (this is a) a META game soundtrack. There are also t-shirts, other soundtracks, the preorder of the strategic shooter Syder by Studio Evil, a chiptune EP... well, a lot of things.
Go donate! :D
A group made by Vincenzo Lettera with a bunch of Italian indie developers (Ciro Continisio, Federico Fase, Marco Di Timoteo, Santa Ragione), me included, is trying to build a Winnitron in Italy!
The Winnitron is an arcade cabinet, playable by anyone, which runs a number of fantastic exclusive independent games from all over the world. The first one came from a idea of a group of Canadian developers known as BitCollective, and there are only a few in the entire world.
So we started a crowdfunding campaign on IndieGoGo to have the minimum amount of money to build it and to transport it around Italy to the various game development related events.
Here's the link to IndieGogo.
If you donate you will receive awesome perks, such as an exclusive NaaC wallpaper or (this is a) a META game soundtrack. There are also t-shirts, other soundtracks, the preorder of the strategic shooter Syder by Studio Evil, a chiptune EP... well, a lot of things.
Go donate! :D
Category: News
Posted by: PaoloMonkey
I'm heading toward Cologne (Köln), where I'm attending my first GDC Europe! :D
It's just the right time to announce our first iOs game... I'll go just with the title and a artwork. We are working hard on it, and you will have soon other info.
It's just the right time to announce our first iOs game... I'll go just with the title and a artwork. We are working hard on it, and you will have soon other info.
Category: News
Posted by: PaoloMonkey
This year I've been to No More Sweden in Stockholm, er, Sweden, from 5 to 7 August.
It was an amazing experience, great games and great people, and I wrote something about it togheter with Ciro.
It's in Italian, but there are tons of cool pics:
http://www.indievault.it/2011/08/11/storie-dalla-no-more-sweden-2011/
I also had the opportunity to show a card game/tool inspired by the Gameplay Deconstruction theory that I'm developing with Kurai... I'm gonna talk about it another time.
It was an amazing experience, great games and great people, and I wrote something about it togheter with Ciro.
It's in Italian, but there are tons of cool pics:
http://www.indievault.it/2011/08/11/storie-dalla-no-more-sweden-2011/
I also had the opportunity to show a card game/tool inspired by the Gameplay Deconstruction theory that I'm developing with Kurai... I'm gonna talk about it another time.
Category: News
Posted by: PaoloMonkey
We are glad to announce thati (this is a) META game has been selected as a finalist in the II International Videogame Festival hóPLAY'11 in the these categories: best original idea, best sound-music and best design (or best graphics? not sure)
You can find us in Bilbao on 16-17 September :D
Here's the list of the selected finalists:
http://hoplaybilbaoenglish.wordpress.com/2011/08/02/selected-videogames-for-the-second-hoplay-videogamedev-contest/
You can find us in Bilbao on 16-17 September :D
Here's the list of the selected finalists:
http://hoplaybilbaoenglish.wordpress.com/2011/08/02/selected-videogames-for-the-second-hoplay-videogamedev-contest/


