StepLoop, and it's frozen.
We had a very good idea that mixed together platform, music and puzzle game. We built a prototype, but it wasn't working well as expected.
We adjusted it, but it was no better. Then we changed a big part of the core mechanics, but the outcome was not as smooth as we wanted.
As a result, the game is on stand-by.
We reached (and surpassed) the time we planned to build a convincing prototype, so we are moving on to something else. We are not throwing away the project, as we will continue to search for a proper way to make it fun, since this has always been our main goal.
What are we moving on, then?
Stay tuned ;)
We had a very good idea that mixed together platform, music and puzzle game. We built a prototype, but it wasn't working well as expected.
We adjusted it, but it was no better. Then we changed a big part of the core mechanics, but the outcome was not as smooth as we wanted.
As a result, the game is on stand-by.
We reached (and surpassed) the time we planned to build a convincing prototype, so we are moving on to something else. We are not throwing away the project, as we will continue to search for a proper way to make it fun, since this has always been our main goal.
What are we moving on, then?
Stay tuned ;)
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Hi to all,
I want to share with you the amazing work made by Simon Kaizen with his site: PixelProspector.com
In his video 235 Free Indie Games In 10 Minutes you can also find NaaC and Tubopac, besides a long list of other wonderful indie games.
There is a section of the site focused on games in development. He provides also a useful list of sites that offer free and long-lasting hosting for your game.
Thanks Simon ;)
We are glad to announce we are working on a brand new game... we can give no details at the moment, but we will unveil something in the near future!